# Generate from Path

# Voronoi Pattern (Triangulation / Low Poly / Delaunay)

<details id="bkmrk-way-1-to-create-a-co"><summary>Way 1 to create a cool laserable Voronoi pattern</summary>

## Way 1 to create a cool laserable Voronoi pattern

Draw some path (convert your rectangles/objects to path. We need it later for destructive clip)

[![grafik.png](https://wiki.stadtfabrikanten.org/uploads/images/gallery/2026-04/scaled-1680-/PFRtnUThfx9qKUXT-grafik.png)](https://wiki.stadtfabrikanten.org/uploads/images/gallery/2026-04/PFRtnUThfx9qKUXT-grafik.png)

Create Voronoi

[![grafik.png](https://wiki.stadtfabrikanten.org/uploads/images/gallery/2026-04/scaled-1680-/TrPdW8xbLFA0y6eN-grafik.png)](https://wiki.stadtfabrikanten.org/uploads/images/gallery/2026-04/TrPdW8xbLFA0y6eN-grafik.png) [![grafik.png](https://wiki.stadtfabrikanten.org/uploads/images/gallery/2026-04/scaled-1680-/Rbb4ZDhdRIWJF64z-grafik.png)](https://wiki.stadtfabrikanten.org/uploads/images/gallery/2026-04/Rbb4ZDhdRIWJF64z-grafik.png)

Detach the pattern

[![grafik.png](https://wiki.stadtfabrikanten.org/uploads/images/gallery/2026-04/scaled-1680-/5z51PUIZCfsPy3A1-grafik.png)](https://wiki.stadtfabrikanten.org/uploads/images/gallery/2026-04/5z51PUIZCfsPy3A1-grafik.png) [![grafik.png](https://wiki.stadtfabrikanten.org/uploads/images/gallery/2026-04/scaled-1680-/RnwXOM5RB6o5Wb5r-grafik.png)](https://wiki.stadtfabrikanten.org/uploads/images/gallery/2026-04/RnwXOM5RB6o5Wb5r-grafik.png)

Adjust some sizes and adjust stroke width (e.g. 5 mm), remove fill

[![grafik.png](https://wiki.stadtfabrikanten.org/uploads/images/gallery/2026-04/scaled-1680-/RQKGQSqVKMAuQvKH-grafik.png)](https://wiki.stadtfabrikanten.org/uploads/images/gallery/2026-04/RQKGQSqVKMAuQvKH-grafik.png)

Convert contour to path → this keeps the original path in background and creates a new. Belonging to the selection we get different results using [Destructive Clip](https://old.stadtfabrikanten.org/pages/createpage.action?spaceKey=IFM&title=Destructive+Clip&linkCreation=true&fromPageId=55018095)


<table style="width: 99.9729%; height: 768.366px;"><colgroup><col style="width: 16.2087%;"></col><col style="width: 83.7913%;"></col></colgroup><thead><tr style="height: 38.1167px;"><td class="align-right" style="height: 38.1167px;">  
</td><td style="height: 38.1167px;">**Original path + destructive clipping / Outline path + destructive clipping / Outline and original path + destructive clipping**</td></tr></thead><tbody><tr style="height: 271.083px;"><td class="align-right" style="height: 271.083px;">**Before**</td><td style="height: 271.083px;">[![grafik.png](https://wiki.stadtfabrikanten.org/uploads/images/gallery/2026-04/scaled-1680-/R1UvceAwugqBY752-grafik.png)](https://wiki.stadtfabrikanten.org/uploads/images/gallery/2026-04/R1UvceAwugqBY752-grafik.png)

</td></tr><tr style="height: 233.083px;"><td class="align-right" style="height: 233.083px;">**After**</td><td style="height: 233.083px;">[![grafik.png](https://wiki.stadtfabrikanten.org/uploads/images/gallery/2026-04/scaled-1680-/4vhcXAbCQ7DzW3iC-grafik.png)](https://wiki.stadtfabrikanten.org/uploads/images/gallery/2026-04/4vhcXAbCQ7DzW3iC-grafik.png)

</td></tr><tr style="height: 226.083px;"><td class="align-right" style="height: 226.083px;">**After adjusting fill to zero and stroke width to 1px**</td><td style="height: 226.083px;">[![grafik.png](https://wiki.stadtfabrikanten.org/uploads/images/gallery/2026-04/scaled-1680-/47HsXRZUraeo2kSx-grafik.png)](https://wiki.stadtfabrikanten.org/uploads/images/gallery/2026-04/47HsXRZUraeo2kSx-grafik.png)

</td></tr></tbody></table>

</details><details id="bkmrk-way-2-to-create-a-co-1"><summary>Way 2 to create a cool laserable Voronoi pattern</summary>

## Way 2 to create a cool laserable Voronoi pattern

Draw some path

[![grafik.png](https://wiki.stadtfabrikanten.org/uploads/images/gallery/2026-04/scaled-1680-/2RheTHyc5nbdVUNo-grafik.png)](https://wiki.stadtfabrikanten.org/uploads/images/gallery/2026-04/2RheTHyc5nbdVUNo-grafik.png)

Apply Pattern

[![grafik.png](https://wiki.stadtfabrikanten.org/uploads/images/gallery/2026-04/scaled-1680-/s9Wz2mXt5Zix7qp6-grafik.png)](https://wiki.stadtfabrikanten.org/uploads/images/gallery/2026-04/s9Wz2mXt5Zix7qp6-grafik.png)

See the generated fill pattern

[![grafik.png](https://wiki.stadtfabrikanten.org/uploads/images/gallery/2026-04/scaled-1680-/xh6jZ6Ob1t2PzcG1-grafik.png)](https://wiki.stadtfabrikanten.org/uploads/images/gallery/2026-04/xh6jZ6Ob1t2PzcG1-grafik.png)

Covert pattern to object

[![grafik.png](https://wiki.stadtfabrikanten.org/uploads/images/gallery/2026-04/scaled-1680-/yf6G2cjVQBjnWt4d-grafik.png)](https://wiki.stadtfabrikanten.org/uploads/images/gallery/2026-04/yf6G2cjVQBjnWt4d-grafik.png) [![grafik.png](https://wiki.stadtfabrikanten.org/uploads/images/gallery/2026-04/scaled-1680-/PxFRc8FkHQuHck0q-grafik.png)](https://wiki.stadtfabrikanten.org/uploads/images/gallery/2026-04/PxFRc8FkHQuHck0q-grafik.png)

Path → Division: Select the boundary path and the pattern

[![grafik.png](https://wiki.stadtfabrikanten.org/uploads/images/gallery/2026-04/scaled-1680-/Cr554guHznu31GdC-grafik.png)](https://wiki.stadtfabrikanten.org/uploads/images/gallery/2026-04/Cr554guHznu31GdC-grafik.png)

Combine to have one path

[![grafik.png](https://wiki.stadtfabrikanten.org/uploads/images/gallery/2026-04/scaled-1680-/IhSI4hc6kUTbZ2YC-grafik.png)](https://wiki.stadtfabrikanten.org/uploads/images/gallery/2026-04/IhSI4hc6kUTbZ2YC-grafik.png)

</details><p class="callout info">See also [https://www.instructables.com/id/Delaunay-Mosaics](https://www.instructables.com/id/Delaunay-Mosaics/)</p>